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📮 The False Hero Series by Michael Plymel (.ePUB)

Corporate packhorse by day, fledgling author by night.

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♻️ Book's Info:

Author

Michael Plymel

Size

51.1MB

Category

Sci-Fi/Fantasy

File Type

ePUB

#3

#3 - Lutz and his companions have finally arrived at the eastern edge of the Orakian kingdom, just a few short days away from the elven lands. But he's not the only one who's made the trek east. Princess Lumina has deduced his destination and is hot on his trail. However, there are other forces at play in the far east, and Lutz finds himself dragged into the center of a storm that's secretly raging on Orakio's eastern border--one that could spell doom for the four races if left unchecked. Soldiers, nobles, and even Princess Lumina herself have their eyes set on Lutz. Yet, there's another group whose actions threaten to undo all of their carefully laid plans--a fearsome clan who have invaded human lands to fulfill their own nefarious desires.

#4

#4 - At long last, Lutz and his party have reached the far eastern edge of the Orakian Kingdom, just a day's walk from the elven border. However, during a quest to save a town, they find themselves close to one of the ancient labyrinths--a dungeon. Monsters, traps, and treasure aren't the only things waiting for Lutz inside, and outside the dungeon, forces are beginning to gather. The Forsaken are appearing all over the region, and the local High Priest is determined to hunt them down. But not all is as it seems, both inside the dungeon and out.

#5

#5 - Being the False Hero isn't easy. Constantly hounded by soldiers and fanatics, never sure when the next casual encounter will lead to another life-and-death battle. When the ones seeking your life are too weak to even pose a threat, killing them will only turn you into exactly what they claimed you to be all along. Lutz can only flee, keeping ahead of his pursuers, his eyes locked on his final destination. The journey to the elven lands was long and difficult, but Lutz and his companions have finally reached it. But will they accept the False Hero into their lands? With the human kingdoms who seek his life at his back, Lutz doesn't have the luxury of many other options.

#7

#7 - Lutz and the party are finally back where everything began, but as they found out when they encountered a full power Archfiend, their strength isn't enough to defeat the fiends of Chaos. So, Lutz decides that a grinding session is long overdue! This time, they're going to one of the most feared dungeons in the Orakian Kingdom: The Beast Warrens. But a trip to a dungeon isn't all Lutz has planned. There are many things to do and people to see. Fooling nobles for his benefit, meeting old acquaintances, and perhaps even hatching a scheme of his own. Lutz and the girls will be very busy, indeed.

#8

#8 - Lutz is finally on a path of salvation, thanks to Miri and the Goddess. But clearing his name won't be an easy task, and it's only one of many obstacles sitting in his path. He was given a clear mission by the Goddess. To seek out the Dragon Lord and gain access to the Network Node that he rules over. With a goal in front of him, Lutz and the girls depart to the south, toward the Dragon Isles. But first, they have to pass through Belfast, a kingdom of beastkin. And Alisha's home country. As expected, trouble has a way of finding Lutz, no matter where he goes. And now that he's walking the path of a true hero, he can't rely on his False Hero persona to solve the problems in Belfast.

#9

#9 - Lutz and the girls have finally arrived at the Dragon Isles. While it would be great if they could meet the Dragon Lord quickly, plans often have a way of getting derailed. With a Red Dragon as his guide--if you can call someone with such a callous attitude a guide--Lutz makes his way through the dragon's lands, meeting with intelligent dragons from various broods, along with the ones who rule them, the Ancients. But as isolated as the Dragon Isles are, they too are not immune from threats of invasion. Though if it's the dragons or invaders who ultimately need help is yet to be seen.

#10

#10 - Now that Lutz has managed to access the Mana Network, he's gained quite a few perks, including a pure increase in his battle power. But more importantly, he gained the knowledge he needed to find a path to victory in the war against Chaos. However, even if he knows how to win, that doesn't mean the path will be an easy one. Among his top priorities is dealing with the other three heroes, who still divide their time between fighting on the front lines and causing problems in the capital city of Roshar. And so, with the goal of toppling the other three heroes in mind, Lutz and the girls head back to the Orakian capital, where they can finally begin their counter-offensive against the fiends that are trying to conquer the world.

#11

#11 - Now recognized by many as a true hero, Lutz must fulfill his role as the pillar that holds up the world. And with that responsibility comes many challenges that he has yet to truly face since his summoning, such as being paraded around in front of a crowd or dealing with nobles at a royal ball. Truly horrifying experiences for someone who prefers to stay out of the limelight. But many tasks still remain unfinished. So many that Lutz himself cannot take care of them all alone. Fortunately, he has the aid of many trustworthy allies, some of whom he may need to call upon in the lead-up to the final battle against the fiends.

📥 Download Links:

https://uploda.sh/onAfTKKFGxu2

https://devuploads.com/44ifw19x3ep2

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