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Mastering Technical Art in Unreal Engine by Greg Penninck (.PDF)

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  • Legendary Reader

📮 Mastering Technical Art in Unreal Engine by Greg Penninck (.PDF)

This book covers how to build materials and VFX that bring your projects to life in the Unreal Engine. Each chapter will provide you with the necessary underpinning theory as well as activities to test your learning inside of the Unreal Engine. You'll learn about Material Graphs, Parameters, Instances, Materials Maths, Nodes, Niagara Emitters and much more as you complete project-based examples. Included in the book is a series of introductory demonstration videos and quizzes to help test your learning, giving you all the tools and knowledge to make cutting edge game materials and VFX. As suggested earlier when discussing software, understanding scripting and high-level programming languages can be benefcial for technical artists. You might not always be expected to program in languages such as C++, but the utilization of scripting languages such as Lua, Python, Java or Blueprint is more common. This book will be of great interest to all students learning to create technical art within the Unreal Engine, as well as professionals looking to sharpen their skills.

Book Cover

♻️ Book's Info:

Author

Greg Penninck

Size

56.6MB

Category

Non-Fiction > Tech & Devices

File Type

PDF

📥 Download Links:

https://uploda.sh/0d8HpA8i5gC4

https://devuploads.com/8zyd215egnli

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