Jump to content

Book Post Generator

⚠️ READ THESE BEFORE POSTING:

HOW TO POST BOOKS ? STEP BY STEP GUIDE

If book is not available on Google Books API, try searching on FF API

If book is not found or you're posting something other than a book, use Manual Post

Featured Replies

Posted
  • Legendary Reader

đź“® Matt Drake Series by David Leadbeater (.ePUB)

David Leadbeater is the Amazon Award Winning author of twenty three Kindle International Bestsellers, seventeen in the Matt Drake action/adventure series.

Book CoverBook CoverBook CoverBook CoverBook CoverBook CoverBook CoverBook CoverBook CoverBook Cover

♻️ Book's Info:

Author

David Leadbeater

Size

3.1MB

Category

Mystery/Thriller

File Type

ePUB

21. The Faberge Heist

21. The Faberge Heist - The world's biggest heist in Las Vegas. A bomb on a bus, headed for Los Angeles. A wild new adventure for Matt Drake's team. In glittering Las Vegas, in the penthouse suite of a lavish casino, the largest and most expensive collection of Fabergé eggs ever collected is being displayed. The One Percenters--a vicious and incomparable heist team--hatch a daring plan to steal it. Cue the return of the world's best Special Ops unit, now under a new guise. To distract and confuse, the heist team has also planted a bomb on a bus bound for Los Angeles. If the bus's engine is switched off, it will explode.Matt Drake and his team are thrown into a tense, chilling, no-holds-barred race against time through Las Vegas, on to Los Angeles and then to Mexico in a nail-biting, edge-of-your-seat super thriller.

22. Four Sacred Treasures

22. Four Sacred Treasures - When the ultra-powerful heir of an ancient line of shinobi warriors sees her dynasty crumbling, she turns to a renowned myth in an effort to change her fortunes. The Sacred Treasures of Japan are more than relics to its people; they are the Imperial Regalia and have achieved a legendary divine status. But the treasures on display in the museums are fakes; the real ones long lost. In Hawaii, Matt Drake and his team are attacked by covert shinobi fighters. Afterward, with friends abducted, the team have only one option: Travel to Japan and unravel the mysteries that veil the Three Sacred Treasures and a secret, mythical fourth. The team must infiltrate Mai’s old clan, the vicious and deadly Tsugarai ninjas, in a desperate effort to save the lives of their friends and embark on a perilous quest to locate the treasures in such notorious places as the Devil’s Sea – a Japanese Bermuda Triangle – and The Land of the Dead. In their deadliest confrontation yet, Drake and his team face shinobi warriors, the shadow royals of Japan, and an ancient line of Samurai in an epic quest to acquire the Three Sacred Treasures whilst solving clues that lead to a fourth—the unique source of some of the greatest myths of East and West that have baffled relic hunters for centuries.

23. The Sea Rats

23. The Sea Rats - Following the ruthless hijacking of a cruise liner by Somalian pirates in the Indian Ocean, Matt Drake and his Special Forces team are thrust into a gripping new mission. A mission made even deadlier by the return of the world’s most extreme and infamous assassin – The Devil. Split apart by the twin demands of infiltrating the ship disguised as passengers, and launching a direct attack on the pirates’ land-based shanty town HQ, it quickly becomes apparent that the hijacking is a ruse to conceal a far more disturbing and sinister operation. What are the pirates really looking for aboard the ocean liner? An old KBG informer, partly responsible for the Soviet Union’s downfall, disappeared thirty years ago, escaping first from KGB and then CIA custody. He is onboard and the Devil will do anything to get him. As the tension reaches breaking point, as the hostages face increasing violence, and Special Forces head for land and sea, an infinitely more terrifying threat is uncovered... Bombs have been attached to the ship’s hull... and nothing can stop them from detonating...

24. The Blood King Takedown

24. The Blood King Takedown - What happens when an unstable criminal mastermind hides a nuclear bomb in Washington DC? A bomb that can only be deactivated by the President of the United States? Learning of the Blood King's intention to detonate a nuclear device in New York, Matt Drake and his colleagues find themselves thrust into a no-holds-barred manhunt from Madison Square Garden to Central Park. With the clock ticking down, and even having the Blood King in their hands, they face enemies at every street, junction and road. New York City becomes a theater of war. Drake and co face not only the Blood King's soldiers but also the old-school Russian regime trying to kill him, as they race against the clock's countdown. Then, as the bomb ticks closer to detonation, as mass destruction seems inevitable, Drake's team are confronted with an infinitely more terrible situation. The President has two choices: Save the many by sacrificing the few, or deal with an unimaginable new option . . .

26. Voodoo Soldiers

26. Voodoo Soldiers - Join Matt Drake and his team in the fight of their lives . . . In a new world, Drake and the SPEAR team, no longer attached to Special Forces, have separated to avoid their enemies. An unhappy Alicia Myles finds the wild and raucous streets of the French Quarter of New Orleans a welcome distraction. Drake heads for the wilderness of Colorado, whilst Hayden joins friends in LA, only to arrive as old rivals carry out a revenge attack. But it’s Alicia who finds herself in more trouble than she can handle. Marinette has a dark and carnal reputation. She lives in Black Snake Swamp, a legendary no-go area for locals. She smuggles guns, people and drugs, and indulges her need for fresh body parts. But this is only the tip of the iceberg. Marinette has a more sinister master—Baron Samedi, the Voodoo God of the Dead. And the great ceremony is coming—a vision of Hell in which the SPEAR team, captured and drugged, conscious but coerced, will be forced to take part. Against their will, they have already worshipped Marinette, but now stand ready to do the ultimate bidding of the Voodoo Witch Queen of New Orleans as hypnotic fires rage, forbidden rituals begin, and the Voodoo Soldiers rise up from their graves . . .

32. The Winged Dagger

32. The Winged Dagger - Matt Drake and his team return to Washington, DC to find themselves targeted by a deadly, unknown assailant who calls himself the Paymaster. They know they are about to be tested to their limits. More than that, the Paymaster appears to know Drake from their days together in the SAS. Is Drake the target, or all of them, and why does this man want to hurt Drake so badly? The explosive mission will not only take Drake back into a toxic past, but it will also uncover secrets old and new, and put everything he holds dear in danger. Matt Drake’s past and present collide as he and his team get drawn into a lethal game of cat and mouse that their enemy labels the Great Hunt. Danger, death and destruction dogs their every step and means they might not survive to see another dawn.

33. Two Minutes to Midnight

33. Two Minutes to Midnight - Matt Drake and his Ghost Squadron are enjoying a relatively calm lull in their lives when they learn that someone has stolen a nuclear weapon from an obscure facility in the old Soviet Union. The powers-that-be want Drake’s team on the mission and, within hours, they are winging their way from Washington, DC on another lethal, breakneck, thrill-filled adventure. Their quest takes them across Afghanistan, Pakistan and on through Serbia, Turkmenistan and Iran, the nuke eluding them every step of the way. They encounter tribal warlords, militia leaders, terrorists and mad generals with control over entire armies. Meanwhile, in London, a shadowy organisation awaits the arrival of the nuke, determined to teach the British government and the unsuspecting public the ultimate lesson. With danger on all sides, and far outside their comfort zones, with lunatics and killers and self-proclaimed military leaders in their sights, Matt Drake and his team become the accidental hope of the innocent as they close in on the bomb’s final destination…London.

34. The Devil's Reaper

34. The Devil's Reaper - When Matt Drake learns that Mai’s old gang, desperate for vengeance, has retained the services of a deadly contract killer known as Devil’s Reaper to make her team suffer and then die, she knows their world has come crashing down. The Devil’s Reaper is a legend, a myth, a person who kills indiscriminately, capable of taking out dozens just to eliminate a single person. And now her sights are set on Matt Drake and his team. Old friends start dying – the onset of the suffering. Drake tries to track down the reaper, racing from the Hollywood Hills to Italy, from Los Angeles to Tokyo in pursuit, but their enemy is ahead of them every step of the way. Matt Drake knows that the final showdown will take everything they’ve got and that the team is up against one of its deadliest ever enemies. Will they all come out of this one alive?

35. The Dark Tsar

35. The Dark Tsar - When mercenaries mistakenly steal a mysterious list from an arms dealer, a chaotic scramble ensues. The arms dealer wants it back and will stop at nothing to get it. The dealer attacks the Glacier private security HQ in Washington, DC, to retrieve the list and, in doing so, causes a dark tragedy. Matt Drake and his team, bowed with sadness and up for revenge, head to Budapest, track down the arms dealer and capture him. To save his own life, the man comes up with a terrifying scenario – he can provide information on a legendary terrorist called The Dark Tsar who is planning a devastating attack on three of the world’s major cities. When the information helps thwart the three major attacks, the Dark Tsar embarks on a twisted path of revenge – vowing to bomb ten hospitals around the world, two per week, as recompense. It is up to Drake and his team to find this mythical ghost, this untouchable ghoul, and infiltrate an organisation that has never been infiltrated to find and stop a man the authorities believe doesn’t even exist. Has Matt Drake’s Ghost Squadron finally met their match? If they have, they will die undercover.

36. The Hellhound Scrolls

36. The Hellhound Scrolls - Matt Drake and his team are back to their treasure hunting best. It’s a new agency with new goals and a new beginning. They don’t know where they’ll end up next. And when a mysterious ancient galleon washes up on a sandy shore in Singapore, Drake’s team is sent in to help the investigators. They find a disturbing mystery, a ship that was never registered with distressing vile symbols carved inside and a new warfaring people who pillaged and plundered and killed everyone they came across in sacrifice to their evil gods. What follows is a deadly quest through southeast Asia, a search for a vicious long-dead nation’s vast treasure horde. From lost islands to tourist heavy temples and resplendent ice caves, they fight a determined and lethal foe for the right to claim the ultimate prize – the treasure laden underworld of one of the bloodthirstiest nations they’ve ever encountered.

đź“Ą Download Links:

https://uploda.sh/xnx7MZR5G6h9

https://devuploads.com/ctw38pbx6v36

Create an account or sign in to comment


Copyright © 2025 PageReaders.