Jump to content

Book Post Generator

⚠️ READ THESE BEFORE POSTING:

HOW TO POST BOOKS ? STEP BY STEP GUIDE

If book is not available on Google Books API, try searching on FF API

If book is not found or you're posting something other than a book, use Manual Post

Designing Games Meant for Sharing by Ioana-Iulia Cazacu (.PDF)

Featured Replies

Posted
  • Legendary Reader

📮 Designing Games Meant for Sharing by Ioana-Iulia Cazacu (.PDF)

This book talks about the importance of social mechanics in games and how these mechanics evolved over time to accommodate new technologies and new social contexts. It looks at the innovation happening in the field of new-age social games, discussing in detail what has been learnt from designing for the younger generation, how these findings can inform game design philosophy and how this can be applied to game development more broadly. Part 1 of this book provides a brief history of games as social interaction and discusses the differences between online and offline social gaming. Part 2 covers Facebook social gaming and design lessons from first-generation social games. Part 3 introduces design philosophies for the hyper-social genre and includes an important chapter on design ethics. Finally, Part 4 looks ahead to the future of social games and how game designers can incorporate learnings from this book in their own work. This book will appeal to game designers and students of game design looking to learn how to apply learnings from social game design in their own games.

Book Cover

♻️ Book's Info:

Author

Ioana-Iulia Cazacu

Size

10MB

Category

Non-Fiction > Tech & Devices

File Type

PDF

📥 Download Links:

https://uploda.sh/V7a9ZhRaVsK7

https://devuploads.com/711p8043bqsb

Create an account or sign in to comment


Copyright © 2025 PageReaders.